Xbox 360 dating game
The player is able to customize the appearance of their player character.
The game follows a lonely single father who has just moved to Maple Bay with his daughter, Amanda.
While packing you reminisce over some old pictures with your daughter, Amanda (and fill in some background details with a few dialogue choices).
The banter between you and the 18-year-old quickly sets the scene and from the very beginning the writing is brilliant; dialogue is recognisable real, peppered with wit and an easy-going charm that whips up an instant rapport that carries through the entire game.
Griffis recalls the switch from the game being about dads having sex to being about relationships came towards the end of development when character arcs had been fully established.
Initially, Hutchinson and Griffis thought the game was too linear and told Vernon and Leighton to look to the 1994 game Tokimeki Memorial for inspiration on system-driven dating sims.
After systems-based gameplay was installed, the player did not just play for the dads' affection but play to a point where they could be "cool" or "erudite" enough for the dads' affection.
From the outside, everything about Dream Daddy: Dadrector’s Cut suggests a horny dating sim.
It looks for all the world like the developer has simply swapped out buxom anime college girls for hot single dads.
The idea for the game came from a joke Vernon and co-creator Leighton Gray made about dads visiting Disneyland, and the inspiration to make a dad dating sim came from the pigeon-dating visual novel Hatoful Boyfriend.